Computer Graphics and GPU Programming
Course Code
EL5003
Number of Credits
4
Semester
Course Type
Study Material
Study Material | Depth |
---|---|
Human-Computer Interaction | Explore |
Computer Graphic and Visualization | Explore |
Multimedia, VR, AR, and MR | Explore |
Graduate Learning Outcomes (GLO) carried by the course
CPMK Code | Course Learning Outcomes Elements (CLO) |
---|---|
CPMK 1 | Developing GPU-based 3D Application |
CPMK 2 | Designing 3D Game Engine and Application |
CPMK 3 | Analyzing and validating 3D engine implementation |
Learning Method
- Class, Assignments, Independent Activities
Learning Modality
- Synchronous Offline, Asynchronous Online
Assessment Methods
- Assignments, Project