pattern

Computer Graphics and GPU Programming

Course Code

EL5003

Number of Credits

4

Semester

Course Type

Study Material

Study MaterialDepth
Human-Computer InteractionExplore
Computer Graphic and VisualizationExplore
Multimedia, VR, AR, and MRExplore

Graduate Learning Outcomes (GLO) carried by the course

CPMK CodeCourse Learning Outcomes Elements (CLO)
CPMK 1Developing GPU-based 3D Application
CPMK 2Designing 3D Game Engine and Application
CPMK 3Analyzing and validating 3D engine implementation

Learning Method

  • Class, Assignments, Independent Activities

Learning Modality

  • Synchronous Offline, Asynchronous Online

Assessment Methods

  • Assignments, Project